Table of Contents
SofTutor for MicroStation V8i 3D

Over 4.75 hours of instruction 98 topics 

*The SofTutor Learning System is dynamic and
subject to change at anytime without notice. Furthermore
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Section

Topic

1

Overview
1.1 Creating a 3D File
1.2 Overview of the Working Environment
1.3 Overview of Working Environment Options
1.4 Dialog Options
1.5 Modified Working Environment
   
2 3D Concepts
2.1 Working Units
2.2 Models and Sheets
2.3 Views and Their Orientations
2.4 Rotating a View
2.5 Perspective View
2.6 View Display Modes
2.7 Setting Active Depth
2.8 Setting Display Depth
2.9 Volume Clipping
2.10 Export to 2D File
   
3 Using AccuDraw
3.1 Compass Orientations
3.2 Working with Compass Orientations in 3D
3.3 Auxillary View Setup
3.4 Auxillary Plane Snap
   
4 Using Primitives
4.1 Slab
4.2 Cylinder
4.3 Cone
4.4 Sphere
4.5 Torus
4.6 Wedge
4.7 Pyramid
4.8 Polyhedron
4.9 Elliptical Cone
4.10 Ellipsoid
4.11 Editing 3D Elements Using the Main Toolbar
4.12 Assembling Solids Together
   
5 Creating Solids
5.1 Solid by Extrusion
5.2 Solid by Extrusion with Holes
5.3 Solid by Revolution
5.4 Solid by Extrusion Along a Path
5.5 Solid by Thicken Surface
5.6 Linear Solid
   
6 Modifying Solids
6.1 Draw On Solid
6.2 Using Modify Solid
6.3 Delete Solid
6.4 Taper
6.5 Shell
6.6 Replace Face
6.7 Boolean: Unite
6.8 Boolean: Intersect
6.9 Boolean: Subtract
6.10 Trim Solids
6.11 Cut Solids
6.12 Fillet Edges
6.13 Chamfer Edges
6.14 Edit Primitive
   
7 Solids Utilites
7.1 Convert to Solid
7.2 Align 3D: Face to Face and Plane to Plane
7.3 Align 3D: Plane to Curve
7.4 Extract Face or Edge Geometry
7.5 Remove Entity by Size
   
8 Surface Modeling Using Curves
8.1 Overview of Bspline Curves
8.2 Surface Displays
8.3 Primitives
8.4 Create Surfaces
   
9 Free Form Surface Modeling
9.1 Loft
9.2 Loft Triangle to Circle
9.3 Loft: Vertices
9.4 Swept
9.5 Helix
9.6 Surface by Network
9.7 Surface by Edges
9.8 Surface by Corner Points
9.9 Bspline Surface by Points
9.10 Planar Surface by Points
   
10 Modify Surfaces
10.1 Trim
10.1.1 Trim Surfaces
10.1.2 Trim by Curves
10.2 Untrim
10.3 Stitch
10.4 Offset
10.5 Change Surface Normals
10.6 Extend
10.7 Merge
10.8 Fillet
10.9 Fillet Along Curves
10.10 Blend
10.11 Modify Bspline Surface
10.12 Surface Utilities
10.13 Mesh
   
11 Cells
11.1 3D Cells
11.2 Patterning
11.3 Google 3D Warehouse Tools
   
12 Drawing Composition
12.1 General Overview
12.2 Creating a Layout of Model Ortho Views
12.3 Dimensioning
12.4 Hidden Line View Presentation
12.5 Place Fitted Section
   
13 Lights and Camera Setup
13.1 Camera Positioning and Perspective
13.2 Types of Lighting
13.3 Light Placement
   
14 Luxology Rendering
14.1 Photorealistic Rendering
14.2 Saving Renderings
   
15 Assigning Materials to Models